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Engine 1 issues from C&D only.

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    Engine 1 issues from C&D only.

    Recently I switched the engine operations to realistic damage and start but having some issues that I can't quite explain but I'll try to explain the phenomenon:

    If I start from C&D, start all engines successfully and all is in the green prior to taking off under engine visualiser, once I call the AFE to run the takeoff checklist I notice that those red feather buttons eventually lit up, the blue governor on engine 1 is lit up as well and engine one has higher RPM's than then others yet under stress visualiser it has CHT to cold for engine 1only. Eventually the maintenance page will show the engine as yellow/stress to eventually fail.

    This happens consisently but it does not happen when I start the same flight/same conditions from the runway instead with engines running already, I still run the TO checklist with the AFE prior to taking off but the feather lights are not illuminated this time around nor is the blue governor nor do I have any of the engine woes that follow.

    I don't see what both situations are different as I follow all procedures, hard not to follow given the AFE does all the work so I just don't understand what is causing this, am I still doing something wrong here prior to the point of TO now that it's set to realistic but looking at all the gauges etc during the pre flight processes there is nothing to indicate that I am.

    Thanks.

    Stefaan de Keersmaeker
    YBCS

    #2
    Just to make sure: Please check that there are no assistants active in the MSFS assistance options.

    The typical reason for the engine(s) to feather around takeoff is that the AFE activated the autofeather system and an impatient pilot 😉 throttled up to more than 26“ MP to line up. Reducing the throttles again will feather the first engine that will drop below 26“. If you use one hardware axis for all 4 engines it will be engine 1.

    be patient with the old lady.
    Ryzen 7 5800X3D, RTX4080, 32GB DDR4 RAM @3600MHz, 4k
    Marc Eland
    GFO Beta

    Comment


      #3
      I thought about assists interfering as well and I checked for them, nothing is on, if anything it's all set to hard/real whatever the settings are called. I don't even touch the throttles either, not at all actually until the 'before landing' checklist which is when I'll take control of those. I did see the auto feather lights come on during the checklist though, is that meant to happen? Not sure if it does that from C&D only, will have to double check that one.

      But as mentioned the problem only occurs from C&D, very odd.
      Stefaan de Keersmaeker
      YBCS

      Comment


        #4
        Sorry, I can‘t follow. You have an issue that only occurs when you start from C&D (which is the automatic condition when starting from a parking position) but you say you don‘t touch the throttles until approach. How do you get to the runway?

        I might miss something, misunderstand you or whatever, but I‘m confused.

        Autofeather is a takeoff system in the DC6, it should certainly not come on during approach. But has it actually been turned off after departure? If it remains on it will feather the first prop whose engine drops below 26“ MP. This is the critical value. Not sure atm if there is a way it could feather all engines though. Normally it‘s supposed to disarm after one engine failed afaik.

        It COULD be a corrupted panel state file of course.
        Ryzen 7 5800X3D, RTX4080, 32GB DDR4 RAM @3600MHz, 4k
        Marc Eland
        GFO Beta

        Comment


          #5
          Yes sorry, I do taxi to the runway, I was basically referring to me not touching the throttles at takeoff and beyond. I have not been able to reproduce the issue anymore since, I did do all the maintenance on the engine though, maybe that did it but everything was even green prior. We'll see how it goes, appreciate your feedback nevertheless.
          Stefaan de Keersmaeker
          YBCS

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