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P3Dv5: MIP colour issue in some liveries

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    P3Dv5: MIP colour issue in some liveries

    Hi all,

    Since a few days I have installed P3Dv5 and the PMDG ngxu (base and expansion pack). I have some liveries installed that worked properly in P3Dv4 but in v5 the texture colours on the MIP are off. The color seems to be a lot darker than then the rest of the cockpit (such as overhead and mcp).

    I have attached an image so you can see for yourself.

    I have more liveries of the same creator and they all seem to be having this issue.

    Does anyone know what is going wrong and how it can be fixed?

    Daniel Westdijk
    SWVA pilot

    That's something which only the creator of the liveries can fix.
    Due to P3Dv5's different lighting system which shows cockpits a LOT darker than P3Dv4, and thus renders most P3Dv4 aircraft to black holes in P3Dv5, PMDG had to brighten up the cockpit textures a lot to get a result in P3Dv5 which looks close to the real aircraft.
    If you use a livery that was made for P3Dv4, and that livery includes a custom registration mark (most liveries do), then that means the mainpanel file of the P3Dv4 version gets used in P3Dv5, with the known effect of being much too dark.

    The only help here is to ask the repainter to create a P3Dv5 version using the mainpanel file of the P5D NGXu.


      ...or to grab the main panel file from the default livery (and modify it to taste if you have the Intel Texture Works plugin for photoshop to save DDS files).
      Last edited by Aeromar; 14Jul2020, 22:59.
      Omar Josef


        Figured as much. Shame. Those were a few of my favorites. Let’s hope they get updated.

        Daniel Westdijk
        SWVA pilot