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How Come After Update Lights Do Not Illuminate The Runway,Taxiway?

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    How Come After Update Lights Do Not Illuminate The Runway,Taxiway?

    Just landed at night at an airport and none of the Landing Lights do anything. Not even as much a candle flicker. Was working okay before the Update.

    Not using any kind of shaders, etc, etc.

    Is there a solution to this?
    Rick Almeida
    P3Dv4.5 HF B777-200+300ER, B744+8i,DC-6, BAe J41, 737NGX, 7377NGXu

    #2
    I had this problem too.

    out of nowhere everything turned off out of nowhere
    Jordan Collins

    Comment


      #3
      Same here - trying to taxi at AMS with the TAXI LIGHT ON is impossible, I had to turned on LANDING LIGHTS to barely see the Yellow Line. It's a pity we are experiencing all these issues, we know PMDG will deliver, so looking forward to a proper fix.

      Rafael A. Reca
      Rafael A. Reca
      Buenos Aires, Argentina

      Comment


        #4
        Same here. Had to use the landing lights to see anything at night while taxiing.
        Marc Bonaldo
        Armchair Pilot

        Comment


          #5
          I noticed this with all my PMdG products so wonder if anybody else with 747/777 can check. Seems like I need landing lights etc to taxi where as the FSLabs has no issue whatsoever with how bright the lights are shaders or a fresh install
          Mark Roberts

          Comment


            #6
            I am scared to update now, OMG.

            -Aaron Cumberland

            Comment


              #7
              I am going to have to abandon flying with the NGXu for now, and revert for my short-t-medium haul flights to other aircraft until a Fix comes along
              Rick Almeida
              P3Dv4.5 HF B777-200+300ER, B744+8i,DC-6, BAe J41, 737NGX, 7377NGXu

              Comment


                #8
                Originally posted by Mroberts95 View Post
                I noticed this with all my PMdG products so wonder if anybody else with 747/777 can check. Seems like I need landing lights etc to taxi where as the FSLabs has no issue whatsoever with how bright the lights are shaders or a fresh install
                Can confirm does not affect the 747-400 as can be seen

                Rick Almeida
                P3Dv4.5 HF B777-200+300ER, B744+8i,DC-6, BAe J41, 737NGX, 7377NGXu

                Comment


                  #9
                  Same for me out of KDEN. All lights including landing, taxi, logo and panel flood lights lights stopped showing halfway during taxi out of KDEN at 1115 UTC (Dark). The dome light however did work. After takeoff and passing around 15000' interior lights came back. I checked outside and the lights were again illuminating the body. However, I rotated around the aircraft in spot view and at certain angles, the light effects again disappear.
                  Xander Koote - F/O B777
                  All around aviation geek

                  Comment


                    #10
                    It seems like that with every fix that PMDG materializes,a new set of bugs and problems begin to manifest..
                    P.S
                    PMDG please include new navigation panel for 737....
                    Last edited by Stefan_888; 27Dec2019, 17:13.
                    STEFAN ĐORĐEVIĆ

                    Comment


                      #11
                      Originally posted by Aaron Cumberland View Post
                      I am scared to update now, OMG.

                      -Aaron Cumberland
                      You should be
                      hahahahaha 😂
                      I've parked mine in hangar till all problems are fixed or at least most of them.
                      STEFAN ĐORĐEVIĆ

                      Comment


                        #12
                        This is a limitation in the P3Dv4 Dynamic Lighting engine. Only a certain amount of dynamic lights can be drawn at one point in the sim. I notice this happening at EGLL, KDEN, KIAD, and others when there are a lot of dynamic lights drawn. Those add on sceneries have a ton of dynamic lights. If you experience the interior light going out, pan down where you cannot see outside and if it comes back then it is this issue. Since MD82 said his came back after being so far away from KDEN this seems to be the case to me.
                        Tim Barker
                        FAA Air Traffic Control Specialist

                        Comment


                          #13
                          Originally posted by Stefan_888 View Post
                          It seems like that with every fix that PMDG materializes,a new set of bugs and problems begin to manifest..
                          P.S
                          PMDG please include new navigation panel for 737....
                          Stefan, with all du respect, asking in every post for the new nav panel will not make us do it this has been passed to the team and is under consideration
                          Chris Makris (Olympic260)
                          PMDG Technical Support
                          http://www.pmdg.com

                          Comment


                            #14
                            Originally posted by Tbarker1989 View Post
                            This is a limitation in the P3Dv4 Dynamic Lighting engine. Only a certain amount of dynamic lights can be drawn at one point in the sim. I notice this happening at EGLL, KDEN, KIAD, and others when there are a lot of dynamic lights drawn. Those add on sceneries have a ton of dynamic lights. If you experience the interior light going out, pan down where you cannot see outside and if it comes back then it is this issue. Since MD82 said his came back after being so far away from KDEN this seems to be the case to me.
                            I never had the issue and I have it now. Something has changed in the latest update.
                            Kind regards,

                            Erik Brouwer

                            Comment


                              #15
                              Also, the new update changed something in P3D’s CFG file, because some general settings were modified after the update. And before it, taxi lights were working perfectly. I think I would like to return to the previous version.

                              Thank you!

                              Rafael Reca
                              Rafael A. Reca
                              Buenos Aires, Argentina

                              Comment


                                #16
                                Originally posted by cmakris View Post

                                Stefan, with all du respect, asking in every post for the new nav panel will not make us do it this has been passed to the team and is under consideration
                                Hahahahaha 😂 😂😂
                                I agree
                                But mentioning it once in awhile can't hurt...
                                STEFAN ĐORĐEVIĆ

                                Comment


                                  #17
                                  I can add myself to the list of pilots who have this problem.
                                  And since the only thing that changed was the update from 2.90.9961 to 2.91.0041 ...
                                  William Vrielynck

                                  Comment


                                    #18
                                    I tested taxi out at KDEN (FlightBeam) all lights ok.
                                    Vaughan Martell KDTW

                                    Comment


                                      #19
                                      Lights appear alright when you look at the plane from outside - landing lights kind of work right; but taxi light halogen is tedious.

                                      Rafael
                                      Rafael A. Reca
                                      Buenos Aires, Argentina

                                      Comment


                                        #20
                                        same here external lights not working properly (dim)
                                        Joe De Campos
                                        London

                                        Comment


                                          #21
                                          Originally posted by Tbarker1989 View Post
                                          This is a limitation in the P3Dv4 Dynamic Lighting engine. Only a certain amount of dynamic lights can be drawn at one point in the sim. I notice this happening at EGLL, KDEN, KIAD, and others when there are a lot of dynamic lights drawn. Those add on sceneries have a ton of dynamic lights. If you experience the interior light going out, pan down where you cannot see outside and if it comes back then it is this issue. Since MD82 said his came back after being so far away from KDEN this seems to be the case to me.
                                          I don’t see why that would affect the taxi lights but not the landing lights. Seems unrelated to what you just said and I’ve never had this issue in the plane either.
                                          Marc Bonaldo
                                          Armchair Pilot

                                          Comment


                                            #22
                                            Gents,

                                            This is curious. We'll investigate and report back.

                                            Robert S. Randazzo
                                            PMDG Simulations
                                            http://www.pmdg.com


                                            Comment


                                              #23
                                              Gents,

                                              I am investigating the issue here as I am the one that developed the exterior lighting in the first place.

                                              What I would like is some information from you, specifically the following:

                                              1) time of the day
                                              2) location and which add-on airport (please include which developer)
                                              3) which NGXu model? (Type and is it a PMDG created livery or a user created livery)
                                              4) which landing lights are on? (Belly? Wing mounted Landing lights? or all on?)
                                              5) are you loading the NGXu straight from the menu or loading F22, launch into the sim and load NGXu?
                                              6) are you using shaders? Tomato? Reshade? REX environment? TOGA? PTA?

                                              Give us as much data points as you can so we can see if there’s a specific pattern.

                                              What we know is that there is a hard limit on dynamic lights in the environment, not just the scenery but everything in the sim that means, scenery, aircraft and whatever else. So if you are running a scenery that has tons of dynamic light effects built into it, that counts against the hard limit. Once that limit gets reached, something has to go... we don’t know what the hard limit number is unfortunately. What we know is that Vin and I have tested the NGXu at several add on airports that we have that have dynamic lights and we are not seeing the issues you guys are getting.

                                              So it would be appreciated if you could answer those 6 questions with as much detail and help us see if there’s a common denominator.

                                              Thanks,
                                              Last edited by JBrown; 28Dec2019, 06:26.
                                              Jason Brown
                                              PMDG Development
                                              http://www.pmdg.com

                                              Comment


                                                #24
                                                Jason,

                                                I'll do another flight today. However in all fairness I always clear the shader cache after an update. And I did not this time around. So take my report with a grain of salt. I use Rex's Environment Force. But to summarize;

                                                1. Between 11:10 and 11:50 UTC
                                                2. KDEN on taxiway M southbound to RWY35L
                                                3. Flying in a Copa Airlines user created livery -800 SSW
                                                4. The taxi, turnoff, logo and panel flood lights were turned on and disappeared on TWY M south of abeam concourse A.
                                                Subsequently all interior and exterior lights were turned ON. Only the dome light worked out of all of them.
                                                5. Splash screen F22, change airport, change time of day, change to the Copa 737 and hit OK
                                                6. Rex Environment Force 3D

                                                Cheers,

                                                Xander
                                                Xander Koote - F/O B777
                                                All around aviation geek

                                                Comment


                                                  #25
                                                  Hey Xander,

                                                  Would you mind telling me which developer did this particular airport?

                                                  Thanks!


                                                  Originally posted by MD82 View Post
                                                  Jason,

                                                  2. KDEN on taxiway M southbound to RWY35L


                                                  Cheers,

                                                  Xander

                                                  Jason Brown
                                                  PMDG Development
                                                  http://www.pmdg.com

                                                  Comment


                                                  • MD82
                                                    MD82 commented
                                                    Editing a comment
                                                    FlightBeam KDEN v3

                                                  #26
                                                  In random order:
                                                  • -800bw model with PH-BXL paint by IniBuilds (classic taxi light on nosewheel)
                                                  • Orbx ESGG and FT EHAM
                                                  • REX ENV FORCE, Tomatoshade
                                                  • Straight from the menu
                                                  • all lights on or off doesn’t make a difference
                                                  • taxi light is seen from outside but not inside
                                                  • when I switch it on/off I see something very faint changing so it appears to be shining in some direction but not the right one.
                                                  Hope this helps!
                                                  Kind regards,

                                                  Erik Brouwer

                                                  Comment


                                                    #27
                                                    Originally posted by JBrown View Post
                                                    What we know is that there is a hard limit on dynamic lights in the environment, not just the scenery but everything in the sim that means, scenery, aircraft and whatever else. So if you are running a scenery that has tons of dynamic light effects built into it, that counts against the hard limit. Once that limit gets reached, something has to go... we don’t know what the hard limit number is unfortunately.
                                                    Supposedly 250. Or 500, depending on how you're supposed to read the following in the Prepar3D.cfg:

                                                    MAX_POINT_LIGHTS=250
                                                    MAX_SPOT_LIGHTS=250
                                                    Captain Kevin

                                                    Kevin Yang

                                                    Comment


                                                      #28
                                                      Originally posted by JBrown View Post
                                                      Gents,

                                                      I am investigating the issue here as I am the one that developed the exterior lighting in the first place.

                                                      What I would like is some information from you, specifically the following:

                                                      1) time of the day
                                                      2) location and which add-on airport (please include which developer)
                                                      3) which NGXu model? (Type and is it a PMDG created livery or a user created livery)
                                                      4) which landing lights are on? (Belly? Wing mounted Landing lights? or all on?)
                                                      5) are you loading the NGXu straight from the menu or loading F22, launch into the sim and load NGXu?
                                                      6) are you using shaders? Tomato? Reshade? REX environment? TOGA? PTA?

                                                      Give us as much data points as you can so we can see if there’s a specific pattern.

                                                      What we know is that there is a hard limit on dynamic lights in the environment, not just the scenery but everything in the sim that means, scenery, aircraft and whatever else. So if you are running a scenery that has tons of dynamic light effects built into it, that counts against the hard limit. Once that limit gets reached, something has to go... we don’t know what the hard limit number is unfortunately. What we know is that Vin and I have tested the NGXu at several add on airports that we have that have dynamic lights and we are not seeing the issues you guys are getting.

                                                      So it would be appreciated if you could answer those 6 questions with as much detail and help us see if there’s a common denominator.

                                                      Thanks,
                                                      1)In my case it was around 10pm-ish
                                                      2)Thai Creations Mumbai Chhatrapatti Airport into Rwy09
                                                      3)NGXu 800 BW SpiceJet livery
                                                      4) As can be clearly seen from the screenshot, all of them were on
                                                      5) Never do and never have loaded any PMDG aircraft dating back to FS2004 days in any other way except launching the sim first, into default, then the PMDG or other choices, et al.
                                                      6) As already stated in my OP, no shaders, et a of any king ,except Active Sky, AivlaSoft's EFBv2. Nothing else.
                                                      Rick Almeida
                                                      P3Dv4.5 HF B777-200+300ER, B744+8i,DC-6, BAe J41, 737NGX, 7377NGXu

                                                      Comment


                                                        #29
                                                        Just performed the latest update to 2.91.0046

                                                        1) Midnight
                                                        2) Default airport KVPS
                                                        3) B737-800BW - livery is PMDG (Norwegian Air Shuttle (SE-RRC)
                                                        4) Only taxi lights (old style external lights), Rwy turnoff lights same effect (hardly visible, with landing lights OK
                                                        5) Splash screen F22, change airport (this time left default), change time of day (midnight), change to B737-800NGXu BW Norwegian Air Shuttle and hit OK
                                                        6) No shaders of any kind, this time even no weather engine (normal AS forP3dv4), chaseplane, FSUIPC, thats all.

                                                        With LED-lights it is a little better, also the Rwy turnoff lights, but (as far as i can see) still insufficient.
                                                        William Vrielynck

                                                        Comment


                                                          #30
                                                          Guys, any update as to what might be causing this issue and a possible fix?
                                                          Mike Wilkshire
                                                          DFW

                                                          Comment

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