Announcement

Collapse

PMDG Forum Rules

1) SIGN YOUR POSTS. Since 1997, we have asked users to sign their real name, first and last, to all posts in the PMDG forum. We do this in order to keep conversations personal and familiar. You took the time to be here, we want to get to know you. This is one of the few rigid rules that we enforce regularly. We do so because we feel that forums in which users must engage one another personally are generally warmer, more collegial and friendly. Posts that are unsigned will be quietly removed without comment by the moderators, so to make your life easy- we recommend enabling your forum signature so that you never need to remember. Do this by clicking the username pull-down at the top right, then selecting "User Settings." You will find the signature editor on the ACCOUNT tab, about half way down the page. Look for "Edit Post Signature." Be sure to click the "Show Signatures" box.

2) BE NICE. We are all simmers here and no matter our differences of opinion, we share a common love of aviation, computing and simulation. Treat everyone else in the forum with respect even when you disagree. If someone frustrates you, walk away from the conversation or ask for a moderator to get involved. Speaking of Moderators, they prefer not to be treated as "The Thought Police" but if any behavior infringes on the enjoyment of another user or is otherwise considered to be unacceptable in the moderator's judgment, it will be addressed in keeping with our view of ensuring that this forum remains a healthy environment for all simmers.

3) BE LAWFUL: Any behavior that infringes upon the law, such as discussion or solicitation of piracy, threats, intimidation or abuse will be handled unsympathetically by the moderators. Threats and intimidation may, at the moderator's discretion, be provided to law enforcement for handling.

4) BE FACTUAL: When you post, always be factual. Moderators will remove posts that are determined not to be factually accurate.

5) RESPECT COPYRIGHTS: Posting of copyrighted material such as flight manuals owned by Boeing or various airlines is not allowed in this forum. If you have questions related to copyrighted material, please contact a forum moderator for clarification.

6) RESPECT PMDG: We love to hear what you like about our products. We also like to hear what you think can be improved, or what isn't working. Please do tell us and we will always treat your feedback with value. Just be sure to treat the team respectfully, as they do put a significant amount of effort into building and maintaining these great simulation products for you.

7) RESPECT PMDG DEVELOPERS: All of the developers will spend some time here. Given the ratio of developers-to-users, it simply isn't possible for us to answer every post and private message individually. Please know that we do try to read everything, but developer workload is simply too high to manage personal contact with tens-of-thousands of users simultaneously. In most cases, members of the development team will stick to conversations in the forum and will not answer private messages.

8) RESPECT OTHER DEVELOPERS: PMDG has always advocated for a strong development community and we have many friends within this community. Every developer offers something unique that helps to make the simming community larger and more vibrant. We insist that you treat our friends respectfully.

9) RESPECT MODERATORS: Moderators have a tough job, and none of them enjoy having to stomp out negativity. If a moderator has to weigh in to keep a thread peaceful, please respect that effort and refrain from giving the moderator any grief.

10) If you require official support for any of our products please open a support ticket through the support portal, https://support.precisionmanuals.com

11) This forum is designed primarily as a vehicle for the PMDG development team to interact with our customers, and for customers to interact with one another in a manner that is positive, supportive and assists in the general advancement of understanding the simulation and helping to make this and future simulations better. Any other use of this forum is not permitted, including but not limited to discussion of pricing policies, business practices, forum moderating policies, advertising of non-PMDG products, promotion of events, services or products that are not approved in advance by PMDG or any other topic deemed unacceptable by any forum administrator

12) HAVE FUN: This is the whole point of it all.
See more
See less

Will the 737NGX have a PBR update?

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

    #31
    Besides PBR and those items already disclosed, my hopes for the NGX update:
    1. A true BBJ
    2. Max 7 (when available)
    3. Clean new cockpit textures (no wear)
    Matt Sweet

    Comment


      #32
      Originally posted by MPIIMPII View Post
      Strongly suggest you grab TomatoShade (freeware), then search the web for freeware TomatoShade reflection profiles. Tremendous ones are out for PMDG NGX and 777 (and other aircraft add-ons).

      The NGX is the only thing I fly (although I own many others) With the freeware addons just described its reborn! Only missing the SSW. P3Dv4 has been game changing, but in the last 30 days since making the suggested switch I feel like I'm already running v5. The lighting changes based on surroundings in the VC are almost as breathtaking.

      My profile pic is a very small tease (see nacelle)...its undoctored photo...

      Until the NG3 is released...

      Here is a pic of the older tomatoshade profile below 653.png
      I thought that (Tomato)shaders was giving a lot of problems . Isn't that the case with the NGX?
      Goof van den Biggelaar - EHAM

      Comment


        #33
        I am not opposed to anyone using post shaders (Tomato, etc), for me it has created problems and so I tend to use the default ones. Just make sure you have a backup before you proceed, or you might be re-installing everything to restore.
        Jhan M. Jensen
        KSLC/KOGD

        Comment


          #34
          Originally posted by MattSweet View Post
          those items already disclosed
          What are those?

          Niklas Graefe

          Comment


          • MattSweet
            MattSweet commented
            Editing a comment
            There was mention of one or two minor issues that are found in the NGX that PMDG staff said will be fixed in the NG3. Minor enough that I have forgotten them. Safe to say we’re all looking forward to more official info.

          • threegreen
            threegreen commented
            Editing a comment
            Thank you.
        Working...
        X