After the latest update the engine spool timings seem to be broken. It behaves like the default msfs jet engine model now, with the engines spooling up almost instantly when advancing the throttles from idle to 40%. The behavior was never perfect, but it was much closer to the real thing in the past.
Announcement
Collapse
PMDG Forum Rules
1) SIGN YOUR POSTS. Since 1997, we have asked users to sign their real name, first and last, to all posts in the PMDG forum. We do this in order to keep conversations personal and familiar. You took the time to be here, we want to get to know you. This is one of the few rigid rules that we enforce regularly. We do so because we feel that forums in which users must engage one another personally are generally warmer, more collegial and friendly. Posts that are unsigned will be quietly removed without comment by the moderators, so to make your life easy- we recommend enabling your forum signature so that you never need to remember. Do this by clicking the username pull-down at the top right, then selecting "User Settings." You will find the signature editor on the ACCOUNT tab, about half way down the page. Look for "Edit Post Signature." Be sure to click the "Show Signatures" box.
2) BE NICE. We are all simmers here and no matter our differences of opinion, we share a common love of aviation, computing and simulation. Treat everyone else in the forum with respect even when you disagree. If someone frustrates you, walk away from the conversation or ask for a moderator to get involved. Speaking of Moderators, they prefer not to be treated as "The Thought Police" but if any behavior infringes on the enjoyment of another user or is otherwise considered to be unacceptable in the moderator's judgment, it will be addressed in keeping with our view of ensuring that this forum remains a healthy environment for all simmers.
3) BE LAWFUL: Any behavior that infringes upon the law, such as discussion or solicitation of piracy, threats, intimidation or abuse will be handled unsympathetically by the moderators. Threats and intimidation may, at the moderator's discretion, be provided to law enforcement for handling.
4) BE FACTUAL: When you post, always be factual. Moderators will remove posts that are determined not to be factually accurate.
5) RESPECT COPYRIGHTS: Posting of copyrighted material such as flight manuals owned by Boeing or various airlines is not allowed in this forum. If you have questions related to copyrighted material, please contact a forum moderator for clarification.
6) RESPECT PMDG: We love to hear what you like about our products. We also like to hear what you think can be improved, or what isn't working. Please do tell us and we will always treat your feedback with value. Just be sure to treat the team respectfully, as they do put a significant amount of effort into building and maintaining these great simulation products for you.
7) RESPECT PMDG DEVELOPERS: All of the developers will spend some time here. Given the ratio of developers-to-users, it simply isn't possible for us to answer every post and private message individually. Please know that we do try to read everything, but developer workload is simply too high to manage personal contact with tens-of-thousands of users simultaneously. In most cases, members of the development team will stick to conversations in the forum and will not answer private messages.
8) RESPECT OTHER DEVELOPERS: PMDG has always advocated for a strong development community and we have many friends within this community. Every developer offers something unique that helps to make the simming community larger and more vibrant. We insist that you treat our friends respectfully.
9) RESPECT MODERATORS: Moderators have a tough job, and none of them enjoy having to stomp out negativity. If a moderator has to weigh in to keep a thread peaceful, please respect that effort and refrain from giving the moderator any grief.
10) If you require official support for any of our products please open a support ticket through the support portal, https://support.precisionmanuals.com
11) This forum is designed primarily as a vehicle for the PMDG development team to interact with our customers, and for customers to interact with one another in a manner that is positive, supportive and assists in the general advancement of understanding the simulation and helping to make this and future simulations better. Any other use of this forum is not permitted, including but not limited to discussion of pricing policies, business practices, forum moderating policies, advertising of non-PMDG products, promotion of events, services or products that are not approved in advance by PMDG or any other topic deemed unacceptable by any forum administrator
12) HAVE FUN: This is the whole point of it all.
2) BE NICE. We are all simmers here and no matter our differences of opinion, we share a common love of aviation, computing and simulation. Treat everyone else in the forum with respect even when you disagree. If someone frustrates you, walk away from the conversation or ask for a moderator to get involved. Speaking of Moderators, they prefer not to be treated as "The Thought Police" but if any behavior infringes on the enjoyment of another user or is otherwise considered to be unacceptable in the moderator's judgment, it will be addressed in keeping with our view of ensuring that this forum remains a healthy environment for all simmers.
3) BE LAWFUL: Any behavior that infringes upon the law, such as discussion or solicitation of piracy, threats, intimidation or abuse will be handled unsympathetically by the moderators. Threats and intimidation may, at the moderator's discretion, be provided to law enforcement for handling.
4) BE FACTUAL: When you post, always be factual. Moderators will remove posts that are determined not to be factually accurate.
5) RESPECT COPYRIGHTS: Posting of copyrighted material such as flight manuals owned by Boeing or various airlines is not allowed in this forum. If you have questions related to copyrighted material, please contact a forum moderator for clarification.
6) RESPECT PMDG: We love to hear what you like about our products. We also like to hear what you think can be improved, or what isn't working. Please do tell us and we will always treat your feedback with value. Just be sure to treat the team respectfully, as they do put a significant amount of effort into building and maintaining these great simulation products for you.
7) RESPECT PMDG DEVELOPERS: All of the developers will spend some time here. Given the ratio of developers-to-users, it simply isn't possible for us to answer every post and private message individually. Please know that we do try to read everything, but developer workload is simply too high to manage personal contact with tens-of-thousands of users simultaneously. In most cases, members of the development team will stick to conversations in the forum and will not answer private messages.
8) RESPECT OTHER DEVELOPERS: PMDG has always advocated for a strong development community and we have many friends within this community. Every developer offers something unique that helps to make the simming community larger and more vibrant. We insist that you treat our friends respectfully.
9) RESPECT MODERATORS: Moderators have a tough job, and none of them enjoy having to stomp out negativity. If a moderator has to weigh in to keep a thread peaceful, please respect that effort and refrain from giving the moderator any grief.
10) If you require official support for any of our products please open a support ticket through the support portal, https://support.precisionmanuals.com
11) This forum is designed primarily as a vehicle for the PMDG development team to interact with our customers, and for customers to interact with one another in a manner that is positive, supportive and assists in the general advancement of understanding the simulation and helping to make this and future simulations better. Any other use of this forum is not permitted, including but not limited to discussion of pricing policies, business practices, forum moderating policies, advertising of non-PMDG products, promotion of events, services or products that are not approved in advance by PMDG or any other topic deemed unacceptable by any forum administrator
12) HAVE FUN: This is the whole point of it all.
See more
See less
Engine spool behavior messed up in latest update
Collapse
X
-
Originally posted by Pilot53 View PostAfter the latest update the engine spool timings seem to be broken. It behaves like the default msfs jet engine model now, with the engines spooling up almost instantly when advancing the throttles from idle to 40%. The behavior was never perfect, but it was much closer to the real thing in the past.Dan Downs KCRP
i7-10700K 32GB 3600MHz 3080Ti
-
Originally posted by AirBadger View PostOP, ignore the local trolls. I'd put in a ticket because I think I'm seeing the same thing and it wouldn't hurt to ask PMDG directly if they changed anything with engine spool times. I might try downloading the base version from PMDG to roll back and see how they compare.Last edited by Pilot53; 21May2023, 21:47.-Mike Iacovetta
- Likes 2
Comment
-
Did some double checking on my own and I agree the spool up to 40%N1 is not right and is also missing the correct EGT behavior. However, I should share that this is a write-up within PMDG from Late 2022, not something new as a result of the recent update.
I'm not discouraging any user, even those that like to troll me, from submitting a support ticket for issues that are deemed worth looking at. Don't expect the development cycle to be impacted for this.
See also https://forum.pmdg.com/forum/main-fo...cs-for-the-ngxLast edited by DDowns; 21May2023, 22:38.Dan Downs KCRP
i7-10700K 32GB 3600MHz 3080Ti
Comment
-
Originally posted by seatbackpocket View Post21.1% N1 to 103.2% N1 (pre-update) was 5.7 seconds
21.1% N1 to 103.2% N1 (post-update) was 5.2 seconds
Did three takes and then a frame-by-frame time stamp comparison.
and it is much faster now, about 3 seconds, when it used to take 7.
Victor Augusto
- Likes 3
Comment
-
Indeed, I just commented that idle to full has changed between the previous and current update. I only observed about .2 seconds difference between 21.1% to 40% N1. The rest of the lost .5 was at the top of the N1 power band. I haven't rolled back to any older updates as I've never observed the 7 second spool up time to 40%
-
Originally posted by DDowns View PostDid some double checking on my own and I agree the spool up to 40%N1 is not right and is also missing the correct EGT behavior. However, I should share that this is a write-up within PMDG from Late 2022, not something new as a result of the recent update.
I'm not discouraging any user, even those that like to troll me, from submitting a support ticket for issues that are deemed worth looking at. Don't expect the development cycle to be impacted for this.
See also https://forum.pmdg.com/forum/main-fo...cs-for-the-ngx-Mike Iacovetta
- Likes 1
Comment
-
Originally posted by Pilot53 View Post
That was my post from a while back, I guess due to sim limitations and something to do with xbox compatibility they are not able to get it quite right. I think where we had it before this update was an ok compromise, but now its just very noticeably wrong.
Let's just hope PMDG sorts this out next update.Victor Augusto
- Likes 1
Comment
-
Originally posted by Victor Augusto View Post
Well, You might want to roll back to 3.0065, at least for me, this new version doesnt have many advantages over the previous one, and has this blaringly obvious bug.
Let's just hope PMDG sorts this out next update.-Mike Iacovetta
- Likes 1
Comment
-
Originally posted by Pilot53 View Post
I didnt know you could roll back updates
By taking a look into the newly downloaded files of version 3.0069 I found what they changed that changed the engine spool up times.
In the Engines.cfg they changed the SPOOL UP times, I don't know why they did it, but my guess it has something to do with this:
0011971: [General - Engines] Handling MSFS inbuilt model for in flight engine restart at high altitudes (emvaos)
Either way, for anyone who is bothered by this, you can still use version 3.0069 and retain the old engine behavior, all you have to do is replace Engines.cfg file found in your:
Users\YOURUSERNAME\AppData\Roaming\PMDG\PMDG Operations Center\Updater\PMDG 737-X00\MSFS\Backup\SimObjects\Airplanes\PMDG 737-X00
for the engines.cfg found in community folder.
Community\pmdg-aircraft-73X\SimObjects\Airplanes\PMDG 737-XXX
Just keep in mind that PMDG probably had a good reason to change these values, so go back at your own risk.
happy flights.Last edited by Victor Augusto; 22May2023, 03:29.Victor Augusto
- Likes 2
Comment
-
Welcome to the world of MSFS. Engine spool times are grossly incorrect either way, before and after the update.
The MSFS engine simply makes it impossible to get those right as spool time is bound to the thrust lever deflection.
If your engine is at IDLE and you put the thrust lever to 100% it will react much quicker than if your engine is at IDLE and you put your thrust lever to 40% N1.
With MSFS affecting your engine spooltime like this it's impossible to get the engines accurate.
Needless to say that in the real plane thrust lever displacement doesn't affect the engines spooltime.
And to make things even better, now imagine what would happen if PMDG simply "faked" the indications to match the real plane, which is what some other devs are trying.
MSFS ties the sounds to its internal engine power. So if you "fake" the engine display the sounds will get totally off.
This is why the Maddogs engine sounds don't match their instrument indications.
And of course your airplanes behaviour would no longer match the engine indications. Imagine if you slammed your thrust lever full forward and got an immediate response from your airplane while your N1 indication would still be at 30-40%. This is about the difference we're talking here.
And obviously any user using third party tools to access engine data would get the incorrect MSFS internal data and then report bugs due to mismatches.
- Likes 2
Comment
-
Originally posted by Pilot53 View Post
you are incorrectBob Cardone
Comment
-
It is not the same, I mean, come on dude, multiple people have reported this, CMAkris said they are aware and investigating, emi didn't say it was the same, just that it was wrong before and is wrong now, then he went and explained the limitations that exist.
Anyone can open up their sim, time the time it takes from idle to 40n1, and go to the previous version and time again, compare, it takes less than half the time now.
-
-
Originally posted by bobsk8 View Post
No, you are incorrect, what I said was "The spool up after the latest update, is the same as it was before the update", which EMI ( who actually pilots a 737 for an airline, rather than being some pretend expert pilot on a forum) agrees in his post.-Mike Iacovetta
- Likes 9
Comment
-
Originally posted by Emi View PostWelcome to the world of MSFS. Engine spool times are grossly incorrect either way, before and after the update.
The MSFS engine simply makes it impossible to get those right as spool time is bound to the thrust lever deflection.
If your engine is at IDLE and you put the thrust lever to 100% it will react much quicker than if your engine is at IDLE and you put your thrust lever to 40% N1.
With MSFS affecting your engine spooltime like this it's impossible to get the engines accurate.
Needless to say that in the real plane thrust lever displacement doesn't affect the engines spooltime.
And to make things even better, now imagine what would happen if PMDG simply "faked" the indications to match the real plane, which is what some other devs are trying.
MSFS ties the sounds to its internal engine power. So if you "fake" the engine display the sounds will get totally off.
This is why the Maddogs engine sounds don't match their instrument indications.
And of course your airplanes behaviour would no longer match the engine indications. Imagine if you slammed your thrust lever full forward and got an immediate response from your airplane while your N1 indication would still be at 30-40%. This is about the difference we're talking here.
And obviously any user using third party tools to access engine data would get the incorrect MSFS internal data and then report bugs due to mismatches.-Mike Iacovetta
- Likes 1
Comment
-
Originally posted by Pilot53 View Post
Hey werent you the guy on avsim arguing that there was nothing wrong with the fenix a320 when it was first released? Then like a week later the developers released a patch addressing almost everything you said was not an issue? I guess its a pattern with you. Glad to see you've blessed us with your presence on the pmdg forum too now. Chris Makris literally just said that they are aware of the issue and looking into it. And how you do you know what my backround is? I think you're the pretend expert pilot since you have a habit of spouting incorrect information which you present as fact. Get lost troll.Bob Cardone
Comment
-
Originally posted by bobsk8 View Post
You ignored my statement, and still do. I will say it again, because obviously, you can't understand what you read. I stated that the spool up before and after the latest update had not changed. . I did not say it was correct. Can you understand that?
-Mike Iacovetta
- Likes 4
Comment
-
Originally posted by Pilot53 View Post
Wrong again Bob, you are the one who who cant understand what you read it seems. But continue throwing insults my way, it just makes you look even more ridiculous. There have been several people in this thread besides myself that have stated that the spool up has changed in this update. Chris from the PMDG support team has stated that pmdg are aware of this and looking into it. What more do you need??? Im going to stop replying to you now because I don't want to derail this thread any further.
Did some double checking on my own and I agree the spool up to 40%N1 is not right and is also missing the correct EGT behavior. However, I should share that this is a write-up within PMDG from Late 2022, not something new as a result of the recent update.
Which is exactly what I said.
Last edited by bobsk8; 22May2023, 15:49.Bob Cardone
Comment
-
Originally posted by bobsk8 View Post
This is what DDowns said in the post above. :
Did some double checking on my own and I agree the spool up to 40%N1 is not right and is also missing the correct EGT behavior. However, I should share that this is a write-up within PMDG from Late 2022, not something new as a result of the recent update.Dan Downs KCRP
i7-10700K 32GB 3600MHz 3080Ti
- Likes 1
Comment
-
Clean install of the previous update.
9.95 seconds from 21.1 to 40.1% N1
Clean install with current update
3.48 seconds from 21.1 to 40.1% N1
Unsure why my other data was so incorrect, clearly not a clean install on my end.
It's unfortunate that some forum regulars are unable to just look at actual data from the sim. You don't need to be type-rated to see that a variable that is presented in the sim has changed. Whether it's right or wrong, we're compare Apples (Update X from PMDG) to Apples (Update Y from PMDG). Not Apples (MSFS) to Oranges (a real 737).
Why do people chime in without first checking or validating things I'll never know. At least present some sort of data point.Biagino Aristide
- Likes 7
Comment
-
Originally posted by Victor Augusto View Post
Yes, PMDG operations center saves a back up of your previous versions, which you can then just copy and replace into your community folder.
By taking a look into the newly downloaded files of version 3.0069 I found what they changed that changed the engine spool up times.
In the Engines.cfg they changed the SPOOL UP times, I don't know why they did it, but my guess it has something to do with this:
0011971: [General - Engines] Handling MSFS inbuilt model for in flight engine restart at high altitudes (emvaos)
Either way, for anyone who is bothered by this, you can still use version 3.0069 and retain the old engine behavior, all you have to do is replace Engines.cfg file found in your:
Users\YOURUSERNAME\AppData\Roaming\PMDG\PMDG Operations Center\Updater\PMDG 737-X00\MSFS\Backup\SimObjects\Airplanes\PMDG 737-X00
for the engines.cfg found in community folder.
Community\pmdg-aircraft-73X\SimObjects\Airplanes\PMDG 737-XXX
Just keep in mind that PMDG probably had a good reason to change these values, so go back at your own risk.
happy flights.
ThanksMiguel de Gonzalo
- Likes 1
Comment
-
Originally posted by Pilot53 View PostAfter the latest update the engine spool timings seem to be broken. It behaves like the default msfs jet engine model now, with the engines spooling up almost instantly when advancing the throttles from idle to 40%. The behavior was never perfect, but it was much closer to the real thing in the past.
Comment
-
There are clearly many issues after this update. I too have noticed this issue as well as the handling characteristics of the jet. Feels like a c172 more than a "heavier" swept wing jet. Maybe some of the x-box stuff was accidentally put into the pc version? idk im not a computer genius. But I can say feels like the product line went 2 steps backwards.
Justin Michaels
Comment
Comment