Announcement

Collapse

PMDG Forum Rules

1) SIGN YOUR POSTS. Since 1997, we have asked users to sign their real name, first and last, to all posts in the PMDG forum. We do this in order to keep conversations personal and familiar. You took the time to be here, we want to get to know you. This is one of the few rigid rules that we enforce regularly. We do so because we feel that forums in which users must engage one another personally are generally warmer, more collegial and friendly. Posts that are unsigned will be quietly removed without comment by the moderators, so to make your life easy- we recommend enabling your forum signature so that you never need to remember. Do this by clicking the username pull-down at the top right, then selecting "User Settings." You will find the signature editor on the ACCOUNT tab, about half way down the page. Look for "Edit Post Signature." Be sure to click the "Show Signatures" box.

2) BE NICE. We are all simmers here and no matter our differences of opinion, we share a common love of aviation, computing and simulation. Treat everyone else in the forum with respect even when you disagree. If someone frustrates you, walk away from the conversation or ask for a moderator to get involved. Speaking of Moderators, they prefer not to be treated as "The Thought Police" but if any behavior infringes on the enjoyment of another user or is otherwise considered to be unacceptable in the moderator's judgment, it will be addressed in keeping with our view of ensuring that this forum remains a healthy environment for all simmers.

3) BE LAWFUL: Any behavior that infringes upon the law, such as discussion or solicitation of piracy, threats, intimidation or abuse will be handled unsympathetically by the moderators. Threats and intimidation may, at the moderator's discretion, be provided to law enforcement for handling.

4) BE FACTUAL: When you post, always be factual. Moderators will remove posts that are determined not to be factually accurate.

5) RESPECT COPYRIGHTS: Posting of copyrighted material such as flight manuals owned by Boeing or various airlines is not allowed in this forum. If you have questions related to copyrighted material, please contact a forum moderator for clarification.

6) RESPECT PMDG: We love to hear what you like about our products. We also like to hear what you think can be improved, or what isn't working. Please do tell us and we will always treat your feedback with value. Just be sure to treat the team respectfully, as they do put a significant amount of effort into building and maintaining these great simulation products for you.

7) RESPECT PMDG DEVELOPERS: All of the developers will spend some time here. Given the ratio of developers-to-users, it simply isn't possible for us to answer every post and private message individually. Please know that we do try to read everything, but developer workload is simply too high to manage personal contact with tens-of-thousands of users simultaneously. In most cases, members of the development team will stick to conversations in the forum and will not answer private messages.

8) RESPECT OTHER DEVELOPERS: PMDG has always advocated for a strong development community and we have many friends within this community. Every developer offers something unique that helps to make the simming community larger and more vibrant. We insist that you treat our friends respectfully.

9) RESPECT MODERATORS: Moderators have a tough job, and none of them enjoy having to stomp out negativity. If a moderator has to weigh in to keep a thread peaceful, please respect that effort and refrain from giving the moderator any grief.

10) If you require official support for any of our products please open a support ticket through the support portal, https://support.precisionmanuals.com

11) This forum is designed primarily as a vehicle for the PMDG development team to interact with our customers, and for customers to interact with one another in a manner that is positive, supportive and assists in the general advancement of understanding the simulation and helping to make this and future simulations better. Any other use of this forum is not permitted, including but not limited to discussion of pricing policies, business practices, forum moderating policies, advertising of non-PMDG products, promotion of events, services or products that are not approved in advance by PMDG or any other topic deemed unacceptable by any forum administrator

12) HAVE FUN: This is the whole point of it all.
See more
See less

Auto-start engines 737-800

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Auto-start engines 737-800

    After SU10 the keystroke (CTRL + E) stopped working and does not start the engines anymore, although it is correctly mapped in the system.

    By the way, when I press (ALT + ENTER) to enter windowed mode, the upper bar does not appear anymore. If I want to see desktop I have to click on that very small area at the very bottom-right of the screen.
    Best regards,
    Miguel Conceicao

    (LPPT)

    #2
    The B737 doesn't have autostart engines, never has, and I've never used the CTRL+E keycommand on any complex aircraft simulation. It's just too easy to go through the normal procedures for engine starts.

    I also lost the windowed mode with SU10. I played with the darn thing for too long and now I just use full screen. Thanks Asobo.
    Dan Downs KCRP
    i7-10700K 32GB 3600MHz 3080Ti

    Comment


    • Kevin Hall
      Kevin Hall commented
      Editing a comment
      It still exists, but now ALT+ENTER defaults to a borderless non-fullscreen window. I managed to get windowed back by clicking on the window, not sure exactly what did the trick.

    #3
    And what is the alternative to CTRL+E ? (if it´s not to complex to explain here)

    I usually started the engines via the following steps:

    a) with the aircraft on external power, I turned both "ENGINE START" switches on the overhead panel to GRD;
    b) I moved the two levers located behind the throttles, from CUTOFF to IDLE;
    c) then I pressed CTRL+E and both engines started running a few minutes later.

    What procedures must I do to start the engines, without using the keystoke CTRL+E?

    Thanks in advance.
    Best regards,
    Miguel Conceicao

    (LPPT)

    Comment


      #4
      You might start reading the FCOM and follow the standard start procedure.
      It is not a Cessna…. (and not a game).
      René Moelaert EHLE

      Comment


        #5
        René, if I had found the answer on the documentation provided with the product, I would not be asking the question here.
        This forum is supposed to be a place where users can help each other with different issues and not simply tell the others to read manuals.
        Best regards,
        Miguel Conceicao

        (LPPT)

        Comment


          #6
          Originally posted by macc1966 View Post
          René, if I had found the answer on the documentation provided with the product, I would not be asking the question here.
          This forum is supposed to be a place where users can help each other with different issues and not simply tell the others to read manuals.
          Actually, the only way you will learn how to enjoy this complex simulation of a commercial airliner is to read the manuals. If after reading then you have questions this is a good place for assist.

          The premise of your post seems to be you want to start both engines with a key command. Most of us have spent the time to learn about this simulation and have never attempted such a short cut to the procedures.
          Dan Downs KCRP
          i7-10700K 32GB 3600MHz 3080Ti

          Comment


            #7
            He has a point, folks should not have to search all over Google to track down copyrighted documentation. It would not take too much effort for PMDG to offer a simple procedures document that doesn't violate copyright laws. Even simple system descriptions would go a long way to improve users knowledge.

            macc1966 I would suggest you go here, there are several RL 737 pilots there and some instructional videos as well as a nice FAQ https://discord.com/channels/7830776...93555744210974
            Mike Murphy
            Commercial, Instrument, Rotorcraft-Helicopter

            Comment


            • DDowns
              DDowns commented
              Editing a comment
              Normal procedures extract from FCOM are what PMDG provided in the checklist.

            #8
            Originally posted by DDowns View Post

            Actually, the only way you will learn how to enjoy this complex simulation of a commercial airliner is to read the manuals. If after reading then you have questions this is a good place for assist.

            The premise of your post seems to be you want to start both engines with a key command. Most of us have spent the time to learn about this simulation and have never attempted such a short cut to the procedures.
            I think you didn't understand my point. I indeed asked how can the engines be started (after steps a) and b)) WITHOUT using a keystroke (in this case CTRL+E). I don't want to take any advantage of those who already read the manuals. It's not a State secret, so I think that those who are already familiar with the procedures could help others.
            Best regards,
            Miguel Conceicao

            (LPPT)

            Comment


              #9
              Originally posted by macc1966 View Post

              I think you didn't understand my point. I indeed asked how can the engines be started (after steps a) and b)) WITHOUT using a keystroke (in this case CTRL+E). I don't want to take any advantage of those who already read the manuals. It's not a State secret, so I think that those who are already familiar with the procedures could help others.
              Start APU and when it is running put APU GEN on line.
              Open APU bleed air valve on A/C Control Panel. Both Packs OFF and CROSSBLEED OPEN.
              Start ENG2 then start ENG1.
              Start SW to GND, when N2 reaches 25% fuel switch to IDLE.
              When ENG2 is stable start ENG1.
              When ENG1 is stable put ENG GEN on line, turn off APU, turn on Packs to AUTO and CROSSBLEED AUTO. Close APU Bleed.

              Now you have started engines.

              I'm pretty sure this normal procedure is in the checklist.
              Dan Downs KCRP
              i7-10700K 32GB 3600MHz 3080Ti

              Comment


                #10
                Miguel, you need to power up the airplane from a cold dark state by turning the battery switch to ON, then if you request the Ground Power Cart from the FMC Ground Services menu you can attach it and then select Ground Power, or you could start the APU by first turning on the left FWD fuel pump switch, then APU to On and then to Start. Once APU is running you can turn APU Generators ON ( Once they are online in the Bus). Then turn APU Bleed on, AC Packs OFF, Isolation Valve Open. Now you should see Duct Pressure on the gauge. Now you can turn Engine 2 Start Switch to GRD and watch on the engine gauges for N2 Rotation at 25% then raise the fuel cut off lever to IDLE and the no 2 Engine will light up. Repeat for No.1. Heck maybe you do need to read the manual.................................
                Eddie Zetlein, Surrey.

                Comment


                  #11
                  Originally posted by DDowns View Post

                  Start APU and when it is running put APU GEN on line.
                  Open APU bleed air valve on A/C Control Panel. Both Packs OFF and CROSSBLEED OPEN.
                  Start ENG2 then start ENG1.
                  Start SW to GND, when N2 reaches 25% fuel switch to IDLE.
                  When ENG2 is stable start ENG1.
                  When ENG1 is stable put ENG GEN on line, turn off APU, turn on Packs to AUTO and CROSSBLEED AUTO. Close APU Bleed.

                  Now you have started engines.

                  I'm pretty sure this normal procedure is in the checklist.
                  OK, thank you very much for these steps for starting the engines.
                  Just one more small question: during these procedures is it relevant if aircraft is connected to external power, or not?
                  Best regards,
                  Miguel Conceicao

                  (LPPT)

                  Comment


                    #12
                    Originally posted by Dr_Eddie View Post
                    Miguel, you need to power up the airplane from a cold dark state by turning the battery switch to ON, then if you request the Ground Power Cart from the FMC Ground Services menu you can attach it and then select Ground Power, or you could start the APU by first turning on the left FWD fuel pump switch, then APU to On and then to Start. Once APU is running you can turn APU Generators ON ( Once they are online in the Bus). Then turn APU Bleed on, AC Packs OFF, Isolation Valve Open. Now you should see Duct Pressure on the gauge. Now you can turn Engine 2 Start Switch to GRD and watch on the engine gauges for N2 Rotation at 25% then raise the fuel cut off lever to IDLE and the no 2 Engine will light up. Repeat for No.1. Heck maybe you do need to read the manual.................................
                    Thanks Eddie, I'm sure these instructions will be useful for me. I'm just not starting the engines from absolute cold and dark, because I was thinking about what the flight rotation, that is, the aircraft arrives from somewhere, taxies to the gate, shuts down the engines, but a few minutes later has to start the engines again, because it is departing to another destination.
                    Best regards,
                    Miguel Conceicao

                    (LPPT)

                    Comment


                      #13
                      Originally posted by macc1966 View Post
                      OK, thank you very much for these steps for starting the engines.
                      Just one more small question: during these procedures is it relevant if aircraft is connected to external power, or not?
                      Once you have the APU running, it wouldn't make a difference if external power is connected. In fact, if you're starting the engines during the pushback, it wouldn't be connected anyway.​
                      Originally posted by macc1966 View Post
                      Thanks Eddie, I'm sure these instructions will be useful for me. I'm just not starting the engines from absolute cold and dark, because I was thinking about what the flight rotation, that is, the aircraft arrives from somewhere, taxies to the gate, shuts down the engines, but a few minutes later has to start the engines again, because it is departing to another destination.
                      Then you just skip the starting steps and start from whichever is relevant for your situation. If you have ground power connected, you would start the APU and go from there. If you already have the APU running, just continue from that point.
                      Captain Kevin

                      Kevin Yang

                      Comment


                        #14
                        If you were looking to start the engines using CTRL-E instead of going through the steps, why not just press and hold Menu on the CDU, go into the options, and change your panel state to something like TAXI or RUNWAY?
                        Regards,
                        --Joe Markowski

                        Comment


                          #15
                          Originally posted by Captain Kevin View Post
                          Once you have the APU running, it wouldn't make a difference if external power is connected. In fact, if you're starting the engines during the pushback, it wouldn't be connected anyway.​

                          Then you just skip the starting steps and start from whichever is relevant for your situation. If you have ground power connected, you would start the APU and go from there. If you already have the APU running, just continue from that point.
                          Yes, you are right. Most times engines are started not on the stand, but already during, or even after, pushback, so the external power is not connected anymore. From what I understood the APU must always be running prior to starting the engines.
                          Best regards,
                          Miguel Conceicao

                          (LPPT)

                          Comment


                            #16
                            Originally posted by jsmarko3 View Post
                            If you were looking to start the engines using CTRL-E instead of going through the steps, why not just press and hold Menu on the CDU, go into the options, and change your panel state to something like TAXI or RUNWAY?
                            I used to use CTRL+E, but it is more correct to do the things like they are done in real life.
                            Best regards,
                            Miguel Conceicao

                            (LPPT)

                            Comment


                              #17
                              Originally posted by macc1966 View Post

                              Yes, you are right. Most times engines are started not on the stand, but already during, or even after, pushback, so the external power is not connected anymore. From what I understood the APU must always be running prior to starting the engines.
                              What you must have to start engines is bleed air. This can come from a ground start air cart (not to be confused with conditioned air cart, start cart has much higher pressure and is NOISEY), or from the APU. Of course if you are being pushed back you are limited to the APU.

                              Aircraft are generally not started in the parking position simply because there's a lot of stuff and possible something forgotten on the ramp to be inhaled by the engines, so start will occur during pushback after clearing the parking area. There are many example where the airport authority wants the airplane in a specific engine start location before starting, but due to the limits of our flight simulation pushback this is rarely a issue in the sim world.
                              Dan Downs KCRP
                              i7-10700K 32GB 3600MHz 3080Ti

                              Comment


                                #18
                                Originally posted by DDowns View Post

                                What you must have to start engines is bleed air. This can come from a ground start air cart (not to be confused with conditioned air cart, start cart has much higher pressure and is NOISEY), or from the APU. Of course if you are being pushed back you are limited to the APU.

                                Aircraft are generally not started in the parking position simply because there's a lot of stuff and possible something forgotten on the ramp to be inhaled by the engines, so start will occur during pushback after clearing the parking area. There are many example where the airport authority wants the airplane in a specific engine start location before starting, but due to the limits of our flight simulation pushback this is rarely a issue in the sim world.
                                If I understood correctly the external power is generally connected to the aircraft, when it reaches the stand, just to prevent battery discharge? In most cases external power has nothing to do with the procedure of starting engines?
                                Best regards,
                                Miguel Conceicao

                                (LPPT)

                                Comment


                                  #19
                                  Originally posted by macc1966 View Post

                                  If I understood correctly the external power is generally connected to the aircraft, when it reaches the stand, just to prevent battery discharge? In most cases external power has nothing to do with the procedure of starting engines?
                                  Correct, the engines don't have electric starters but the aircraft systems must be electrically powered to start engines.

                                  I've got a PMDG 737 loaded and checked the checklist in MSFS. It is by PMDG and extracted from the FCOM (operations manual) so you have no excuse to not be using the checklist. Up on the top of the display click the button with a checkmark.

                                  Have fun.
                                  Dan Downs KCRP
                                  i7-10700K 32GB 3600MHz 3080Ti

                                  Comment


                                    #20
                                    Originally posted by DDowns View Post

                                    Correct, the engines don't have electric starters but the aircraft systems must be electrically powered to start engines.

                                    I've got a PMDG 737 loaded and checked the checklist in MSFS. It is by PMDG and extracted from the FCOM (operations manual) so you have no excuse to not be using the checklist. Up on the top of the display click the button with a checkmark.

                                    Have fun.
                                    Well, I must confess that I had never noticed those checklists, available on the top menu of MSFS. They surely will be useful too.
                                    Thanks for your help.
                                    Best regards,
                                    Miguel Conceicao

                                    (LPPT)

                                    Comment


                                      #21
                                      Originally posted by DDowns View Post

                                      I also lost the windowed mode with SU10. I played with the darn thing for too long and now I just use full screen. Thanks Asobo.
                                      I had the same issue... in windowed mode I was able to resize window manually then drag the window to the top for auto fill of the window... that seems to have fixed it... now with that said I haven't started the sim today, soooooo...
                                      Norman W. Henderson

                                      Comment


                                        #22
                                        Originally posted by jsmarko3 View Post
                                        If you were looking to start the engines using CTRL-E instead of going through the steps, why not just press and hold Menu on the CDU, go into the options, and change your panel state to something like TAXI or RUNWAY?
                                        Because if you spent time sitting at the gate getting your flight set up, as soon as you change the panel state, you lose all that, and then you have to start all over again.​
                                        Originally posted by macc1966 View Post
                                        Yes, you are right. Most times engines are started not on the stand, but already during, or even after, pushback, so the external power is not connected anymore. From what I understood the APU must always be running prior to starting the engines.
                                        Generally speaking, yes. Now if your APU wasn't working in the first place, you would need to have one engine started at the gate, then push back, and then you would do a cross-bleed start to get the other one running.​
                                        Originally posted by DDowns View Post
                                        Aircraft are generally not started in the parking position simply because there's a lot of stuff and possible something forgotten on the ramp to be inhaled by the engines, so start will occur during pushback after clearing the parking area. There are many example where the airport authority wants the airplane in a specific engine start location before starting, but due to the limits of our flight simulation pushback this is rarely a issue in the sim world.
                                        Of course, with a broken APU, you wouldn't have a choice, but to start at least one at the gate, but yes, in most cases, you wouldn't start them at the gate.​ Unless of course you're at a parking position where a pushback isn't conducted, in which case you start them up and then taxi out of the spot.
                                        Originally posted by macc1966 View Post
                                        If I understood correctly the external power is generally connected to the aircraft, when it reaches the stand, just to prevent battery discharge?
                                        Not only that, but to save fuel. The APU burns fuel, so once you're hooked up to external power, you can shut the APU down. When you get closer to pushback, you can start the APU up again. Additionally, some airports have restrictions on how long the APU can be run.​
                                        Captain Kevin

                                        Kevin Yang

                                        Comment


                                          #23
                                          Originally posted by macc1966 View Post
                                          And what is the alternative to CTRL+E ? (if it´s not to complex to explain here)

                                          I usually started the engines via the following steps:

                                          a) with the aircraft on external power, I turned both "ENGINE START" switches on the overhead panel to GRD;
                                          b) I moved the two levers located behind the throttles, from CUTOFF to IDLE;
                                          c) then I pressed CTRL+E and both engines started running a few minutes later.

                                          What procedures must I do to start the engines, without using the keystoke CTRL+E?

                                          Thanks in advance.
                                          The simplest engine start procedure:
                                          (with ground power on, not including starting up other necessary stuff that isn't the engine)
                                          (could be slightly wrong but it works in the sim anyway)

                                          1. open fuel valve (according to your fuel amount you may or may not need to turn on center tank pump)
                                          2. start APU, wait until the BUS OFF light on APU generater lits
                                          3. both APU generator ON, check BUS OFF light on APU generator dark.
                                          4. PACKs auto, isolation valve open, APU bleed on, check DUAL BLEED light lit.
                                          5. PACKs off, ONE engine starter to GND (APU bleed cannot crank up both engines at the same time)
                                          6. at 25% N2 of the selected engine, cutoff valve on (below the throttle)
                                          7. wait until engine starter jumps back to OFF
                                          8. repeat 5-7 for the other engine
                                          9. engine generators on, check engine BUS OFF lights dark, APU BUS OFF lights on.
                                          10. PACKs on, isolation valve auto, APU bleed off, APU off.
                                          11. engine starters CONT.
                                          Ching Charng

                                          Comment


                                            #24
                                            Originally posted by boris.glevrk` View Post

                                            The simplest engine start procedure:
                                            (with ground power on, not including starting up other necessary stuff that isn't the engine)
                                            (could be slightly wrong but it works in the sim anyway)

                                            1. open fuel valve (according to your fuel amount you may or may not need to turn on center tank pump)
                                            2. start APU, wait until the BUS OFF light on APU generater lits
                                            3. both APU generator ON, check BUS OFF light on APU generator dark.
                                            4. PACKs auto, isolation valve open, APU bleed on, check DUAL BLEED light lit.
                                            5. PACKs off, ONE engine starter to GND (APU bleed cannot crank up both engines at the same time)
                                            6. at 25% N2 of the selected engine, cutoff valve on (below the throttle)
                                            7. wait until engine starter jumps back to OFF
                                            8. repeat 5-7 for the other engine
                                            9. engine generators on, check engine BUS OFF lights dark, APU BUS OFF lights on.
                                            10. PACKs on, isolation valve auto, APU bleed off, APU off.
                                            11. engine starters CONT.
                                            Thanks for this checklist.
                                            Best regards,
                                            Miguel Conceicao

                                            (LPPT)

                                            Comment

                                            Working...
                                            X