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Sync FS2Crew with PMDG's Ground Operations

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    Sync FS2Crew with PMDG's Ground Operations

    Hello,

    How do you all sync FS2Crew's pre-flight progress with PMDG 747's Ground Operations? For example, in FS2Crew you can right click on the down arrow to eliminate some of the minutes - for example when the FO does the walk-around inspection, if you're done with loading the route and your own checks, you can fast-foward, if you will, the FS2Crew so the FO comes back and starts his portion of the pre-flight checks.
    However, after a few "fast-forwards" in FS2Crew, I noticed we were in the single digits minutes left to go but under the FSActions Ground Operations page in the FMC it indicated 23 minutes remaining.
    The FA wants to shut the doors and the PMDG service vehicles are still loading the meals, baggage, etc.

    Do you guys shut off FSActions Ground Operations? Do most people simply not fast-forward FS2Crew to keep that and PMDG Ground Operations on the same timeline? Or is there some other trick to fast-forward the Ground Operations to catch up?

    Thanks in advance.
    -James Cox

    #2
    You managed to get FS2Crew to run at the time it says it's supposed to run? Serious question. The last time I used FS2Crew turnaround in conjunction with the NGXu ground operations, FS2Crew said it was a 25-minute turn. NGXu was giving me 37 minutes. Fine, whatever. What actually happened was the NGXu turn-around was 37 minutes as expected. The FS2Crew turn-around ended up being 50 minutes. How that happened, I have no idea, since I didn't change the time in any form.
    Captain Kevin

    Kevin Yang

    Comment


      #3
      Also have you asked in FS2Crew forum?
      Danny Z.Cebis

      Comment


        #4
        Originally posted by Captain Kevin View Post
        You managed to get FS2Crew to run at the time it says it's supposed to run? Serious question. The last time I used FS2Crew turnaround in conjunction with the NGXu ground operations, FS2Crew said it was a 25-minute turn. NGXu was giving me 37 minutes. Fine, whatever. What actually happened was the NGXu turn-around was 37 minutes as expected. The FS2Crew turn-around ended up being 50 minutes. How that happened, I have no idea, since I didn't change the time in any form.
        LOL yeah, it actually was an hour for both - the FS2C bar showed +59 and the Short turnaround in FSActions in the FMC showed 1:00 and counting.
        -James Cox

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          #5
          Originally posted by Ausflight View Post
          Also have you asked in FS2Crew forum?
          No, I didn't think to do that. My default position is that PMDG community is the best most competent professional helpful community in the entire flight sim world. Is why I came here first.

          If I have to go slumming on the other side of the tracks then okay, I guess I'll go ask the FS2C clan...

          -James Cox

          Comment


            #6
            Originally posted by Kukailimoku View Post

            No, I didn't think to do that. My default position is that PMDG community is the best most competent professional helpful community in the entire flight sim world. Is why I came here first.

            If I have to go slumming on the other side of the tracks then okay, I guess I'll go ask the FS2C clan...

            James. i was not saying not to ask here.I just asked if you also asked at FSCrew2 forum as well that’s all.
            Danny Z.Cebis

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              #7
              Have you tried using time acceleration? That should fast forward both FS2Crew and Ground Ops and keep them in sync.

              Comment


                #8
                Originally posted by Ausflight View Post

                James. i was not saying not to ask here.I just asked if you also asked at FSCrew2 forum as well that’s all.
                I was just trying to be humorous but it didn't come across well.
                -James Cox

                Comment


                  #9
                  Originally posted by Kevin Hall View Post
                  Have you tried using time acceleration? That should fast forward both FS2Crew and Ground Ops and keep them in sync.
                  Great idea. I'll try that next time.
                  -James Cox

                  Comment


                    #10
                    An update:

                    I did post this in the FS2C forum but haven't seen replies yet.

                    I flew again, and this time just let the Sim run in real time, without my pausing or accelerating time. And you know what I found???
                    Turns out by the 10 minute mark, FS2C & PMDG products were off by three minutes!!!
                    They drift apart on their own, even when unmolested by user.
                    Weird, huh?

                    By the way, these are hardly scientific samplings. I've only had QOTS II for a few months and only flew with FS2C twice.
                    -James Cox

                    Comment


                      #11
                      I feel that these sorts of inconsistencies can only be resolved when PMDG products include multicrew interactions.🤔
                      Cheers, Richard McDonald Woods
                      i7-7700K @ 4.20 GHz, Win10, P3Dv5

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