Captains,
Hello and once again, Happy Friday. Today we have a few items for you to kick off the weekend!
PMDG 737-700 for Microsoft Flight Simulator Update 3.00.0025:
The first is that we have just pushed a new update for the PMDG 737-700 for Microsoft Flight Simulator. This update brings us to build 3.00.0025 and introduces a number of cleaning-up details that have been the focus of the development team's attention span. While we are busy at work with final testing on the the 737-600, implementing final rounds of changes for the 737-800 and new EFB implementation across the entire 737 fleet, we are also continuing to clean, polish, fix, adjust and improve the 737-700. This update brings you an accumulation of things that are detailed in the change list below.
One big change with this update that is very important to note is that we have updated the 737 to include a new ground steering model that more tightly integrates the 737 into MSFS. It is important to note that this will require anyone with a tiller input assigned to update your control settings- so please be advised! Previously we were using the PROP1 axis in MSFS controls to provide tiller inputs, but effective with this build the 737 will accept tiller steering inputs only from the NOSE WHEEL STEERING AXIS input in the MSFS control menus. (This is about a 10 second change for you to make, so it is very easy!)
Coincident with this change, we have re-implemented proper pedal steering for users who have both a tiller and rudder axis assigned in their flight controls. The rudder pedals will now give you proper steering +-7 degrees while the tiller will provide gross steering inputs to the full range of the airplane's capabilities. We have also found the portion of our yaw control logic that was preventing gamepad users from enjoying a satisfactory experience, so those users will now find that their gamepad rudder inputs work as expected with the 737. (This took a bit longer than we had hoped, so thank you for your patience!)
Also under the hood we continued with our usual process of efficiency improvements and updates. You may notice items we haven't listed here, as the 737-700 benefits from the continued development on her sister products coming down the pipeline.
To update to build 3.00.0025, simply run the PMDG Operations Center, then click Aircraft and Liveres, then Product Updates. You may need to press the blue CHECK NOW button at top left if you aren't already seeing the activated update button. That is all there is to it!
Change List for 3.00.0025
0011293: [General - Documentation] Incorrect Switch illustrated for TO/GA (hvanrensburg)
0011420: [General - Unsure] Cockpit control knobs not working with mouse correctly when using PMDG mouse interaction (hvanrensburg)
0011476: [Main Panel - MCP] HDG SEL and LNAV buttons illuminated at the same time (emvaos)
0011208: [FMS/AFDS - LNAV] Holding Entry when within 3 minutes ETA from fix (emvaos)
0011532: [General - Documentation] Typo error in the tutorial (hvanrensburg)
0011481: [External Model - Geometry] Seats textures issues after 3.00.0024 update (jbrown)
0011311: [General - Unsure] Paintkit: Right side overwing exit gray outline is missing (jbrown)
0011539: [Systems - Lighting - Exterior] Beacon reflection in Engine inlet (jbrown)
0011525: [AFDS - General] Dual channel approach nose up trim magnutude at 400ftRA needs adjustment (emvaos)
0011303: [AFDS - Roll Modes] Non-damping Left/Right roll excursions in cruise (emvaos)
0011506: [FMS - Route/Legs Pages] RWY Dashed Lines should not be present without departure airport entered (emvaos)
0011415: [FMS/AFDS - VNAV] SPD INTV should result in FMC SPD FMA not MCP SPD (emvaos)
0011516: [Virtual Cockpit - Geometry/Textures] Cabin can be seen from VC on specific position (jbrown)
0011288: [General - Flight Model] Rudder operation with XBOX controller not possible (rsrandazzo)
0011355: [Systems - Wheels & Brakes] Nosewheel Animation and Aircraft turning behavior not in sync with Rudder pedal steering (rsrandazzo)
0011350: [Systems - Wheels & Brakes] Move tiller steering input to new (SU9) Nose Wheel Steering input (rsrandazzo)
0011521: [External Model - Geometry] Floating bolts/nuts in nose gear bay (jbrown)
0011518: [Virtual Cockpit - Geometry/Textures] Speed Brake Handle Textures are Blurry (vscimone)
0011494: [Virtual Cockpit - Geometry/Textures] Inside of stab trim cutout guards should be red (vscimone)
0011503: [Virtual Cockpit - Geometry/Textures] Rudder trim off flag missing (vscimone)
0011514: [Virtual Cockpit - Geometry/Textures] Oxy. Press. needle does not illuminate with overhead backlighting (vscimone)
0011499: [Virtual Cockpit - Geometry/Textures] Placard missing from back of jump seat (vscimone)
0011488: [Virtual Cockpit - Geometry/Textures] 'ENGINE START' missing from overhead panel (vscimone)
0011486: [Virtual Cockpit - Geometry/Textures] Space missing between R and WIPER (vscimone)
0011490: [Virtual Cockpit - Geometry/Textures] Floating decal text on fuel control levers (vscimone)
0011491: [Virtual Cockpit - Geometry/Textures] Engine 2 fire handle floats when pulled (vscimone)
0011492: [Virtual Cockpit - Geometry/Textures] Glareshield document holder lacks visible bottom (vscimone)
0011496: [Virtual Cockpit - Geometry/Textures] Text remnant to the right of "AILERON" (vscimone)
0011498: [Virtual Cockpit - Geometry/Textures] Dots missing from crew oxygen pressure gauge (vscimone)
0011493: [Virtual Cockpit - Geometry/Textures] Lines missing from cabin pressure gauge (vscimone)
0011487: [Virtual Cockpit - Geometry/Textures] 'NORMAL' missing from overhead panel temp control panel (vscimone)
0011501: [Virtual Cockpit - Geometry/Textures] Pass oxygen guard should be safety wired (vscimone)
0011497: [Virtual Cockpit - Geometry/Textures] + missing from cargo fire panel (vscimone)
0011505: [Virtual Cockpit - Geometry/Textures] AO spots on ACP panels (vscimone)
0011495: [Virtual Cockpit - Geometry/Textures] Text on yoke is crooked (vscimone)
0011483: [Virtual Cockpit - Geometry/Textures] Aux Fuel Panel shows pasrt of the Nose Wheel Steering Panel on BBJ (vscimone)
0011446: [External Model - Liveries] Injestion Warning Decal (jbrown)
0011447: [External Model - Liveries] Gaps in Left Side Injestion Waring Line (jbrown)
0011434: [External Model - Liveries] Texture Mapping. Element Moves Depending on viewing Angle (jbrown)0011521: [External Model - Geometry] Floating bolts/nuts
PMDG 737-600 Development Update:
We have been taking a bit longer with the testing process of the 737-600 because we elected to use it as a "mule" for testing the new PMDG Lateral Flight Path model. This testing is going exceedingly well, and while it is causing the 737-600 to slide to the right on the calendar, we are just about finished and will release the 737-600 with the new lateral path model and simultaneously update that model into the 737-700 at the same time. (The 737-800 will release with it already implemented.)
The new lateral flight path model also includes entirely new logic for roll control via the autopilot flight director and yields a far more accurate and realistic result in the simulation environment. This process is currently in testing and getting a thorough beating at the hands of some experienced 737 flight crew and we are looking forward to finally rolling out out to you in this pending release.
Once the new lateral path model is in public use, we move to phase two of this project, which is to update the navigation data model that sits underneath it. Updating to use navigraph's modern format will finally unlock some of the newer derived paths such as RFP legs etc that the existing lateral path model doesn't handle quite as well as we'd like.
We are looking at some release dates for the 737-600 but I am going to keep those under wraps until we know for certain we are ready to go.
PMDG Flight Tablet for 737 MSFS Update:
In-house development testing of the new flight tablet is progressing, The team is now pulling flight data from simbrief and working through integrating chart implementation in concert with our friends at Navigraph. The entire operating environment is being expanded to give you some unique new features that a traditional "EFB" implementation cannot bring- but we'll showcase those a bit more when we get close to rolling it out. The good news is that many of the flight performance features already modeled in our previous EFB will roll quite nicely into the PMDG Flight Tablet operating environment- so the capabilities you have enjoyed in the traditional PMDG EFB dating back to 2017 will finally make their debut in MSFS once the tablet is ready for operational use.
Shouldn't be too long now before we can give you a preview.
MSFS Update 10 beta:
Earlier today Asobo dropped a beta version of SU10. We have begun to evaluate both the DC-6 and 737 against this update, but it is too early to offer any information on the topic. I include this here just to be sure it is clear that we are looking at it.
PMDG 737NGXu Update for Prepar3D:
For our Prepar3D users, we are evaluating an update for your 737NGXu install that will add the new Lateral Flight Path as well as a range of other code-side updates to the PMDG 737NGXu for Prepar3D that have derived from our MSFS efforts. This update will be limited to code changes, so it will update the core behaviors of the airplane, but not graphic/model/texture changes are planned at this time.
Okay! That is all I have for this update. Work continues on numerous fronts at a steady pace- and we are throroughly enjoying seeing the many posts showing off your flying adventures, so please do keep them coming.
Don't forget that I'll be spending some time with Jeff Turner on SkyBlue Radio this evening beginning at approximately 2300Z.
Fly safely and have a nice weekend!
Hello and once again, Happy Friday. Today we have a few items for you to kick off the weekend!
PMDG 737-700 for Microsoft Flight Simulator Update 3.00.0025:
The first is that we have just pushed a new update for the PMDG 737-700 for Microsoft Flight Simulator. This update brings us to build 3.00.0025 and introduces a number of cleaning-up details that have been the focus of the development team's attention span. While we are busy at work with final testing on the the 737-600, implementing final rounds of changes for the 737-800 and new EFB implementation across the entire 737 fleet, we are also continuing to clean, polish, fix, adjust and improve the 737-700. This update brings you an accumulation of things that are detailed in the change list below.
One big change with this update that is very important to note is that we have updated the 737 to include a new ground steering model that more tightly integrates the 737 into MSFS. It is important to note that this will require anyone with a tiller input assigned to update your control settings- so please be advised! Previously we were using the PROP1 axis in MSFS controls to provide tiller inputs, but effective with this build the 737 will accept tiller steering inputs only from the NOSE WHEEL STEERING AXIS input in the MSFS control menus. (This is about a 10 second change for you to make, so it is very easy!)
Coincident with this change, we have re-implemented proper pedal steering for users who have both a tiller and rudder axis assigned in their flight controls. The rudder pedals will now give you proper steering +-7 degrees while the tiller will provide gross steering inputs to the full range of the airplane's capabilities. We have also found the portion of our yaw control logic that was preventing gamepad users from enjoying a satisfactory experience, so those users will now find that their gamepad rudder inputs work as expected with the 737. (This took a bit longer than we had hoped, so thank you for your patience!)
Also under the hood we continued with our usual process of efficiency improvements and updates. You may notice items we haven't listed here, as the 737-700 benefits from the continued development on her sister products coming down the pipeline.
To update to build 3.00.0025, simply run the PMDG Operations Center, then click Aircraft and Liveres, then Product Updates. You may need to press the blue CHECK NOW button at top left if you aren't already seeing the activated update button. That is all there is to it!
Change List for 3.00.0025
0011293: [General - Documentation] Incorrect Switch illustrated for TO/GA (hvanrensburg)
0011420: [General - Unsure] Cockpit control knobs not working with mouse correctly when using PMDG mouse interaction (hvanrensburg)
0011476: [Main Panel - MCP] HDG SEL and LNAV buttons illuminated at the same time (emvaos)
0011208: [FMS/AFDS - LNAV] Holding Entry when within 3 minutes ETA from fix (emvaos)
0011532: [General - Documentation] Typo error in the tutorial (hvanrensburg)
0011481: [External Model - Geometry] Seats textures issues after 3.00.0024 update (jbrown)
0011311: [General - Unsure] Paintkit: Right side overwing exit gray outline is missing (jbrown)
0011539: [Systems - Lighting - Exterior] Beacon reflection in Engine inlet (jbrown)
0011525: [AFDS - General] Dual channel approach nose up trim magnutude at 400ftRA needs adjustment (emvaos)
0011303: [AFDS - Roll Modes] Non-damping Left/Right roll excursions in cruise (emvaos)
0011506: [FMS - Route/Legs Pages] RWY Dashed Lines should not be present without departure airport entered (emvaos)
0011415: [FMS/AFDS - VNAV] SPD INTV should result in FMC SPD FMA not MCP SPD (emvaos)
0011516: [Virtual Cockpit - Geometry/Textures] Cabin can be seen from VC on specific position (jbrown)
0011288: [General - Flight Model] Rudder operation with XBOX controller not possible (rsrandazzo)
0011355: [Systems - Wheels & Brakes] Nosewheel Animation and Aircraft turning behavior not in sync with Rudder pedal steering (rsrandazzo)
0011350: [Systems - Wheels & Brakes] Move tiller steering input to new (SU9) Nose Wheel Steering input (rsrandazzo)
0011521: [External Model - Geometry] Floating bolts/nuts in nose gear bay (jbrown)
0011518: [Virtual Cockpit - Geometry/Textures] Speed Brake Handle Textures are Blurry (vscimone)
0011494: [Virtual Cockpit - Geometry/Textures] Inside of stab trim cutout guards should be red (vscimone)
0011503: [Virtual Cockpit - Geometry/Textures] Rudder trim off flag missing (vscimone)
0011514: [Virtual Cockpit - Geometry/Textures] Oxy. Press. needle does not illuminate with overhead backlighting (vscimone)
0011499: [Virtual Cockpit - Geometry/Textures] Placard missing from back of jump seat (vscimone)
0011488: [Virtual Cockpit - Geometry/Textures] 'ENGINE START' missing from overhead panel (vscimone)
0011486: [Virtual Cockpit - Geometry/Textures] Space missing between R and WIPER (vscimone)
0011490: [Virtual Cockpit - Geometry/Textures] Floating decal text on fuel control levers (vscimone)
0011491: [Virtual Cockpit - Geometry/Textures] Engine 2 fire handle floats when pulled (vscimone)
0011492: [Virtual Cockpit - Geometry/Textures] Glareshield document holder lacks visible bottom (vscimone)
0011496: [Virtual Cockpit - Geometry/Textures] Text remnant to the right of "AILERON" (vscimone)
0011498: [Virtual Cockpit - Geometry/Textures] Dots missing from crew oxygen pressure gauge (vscimone)
0011493: [Virtual Cockpit - Geometry/Textures] Lines missing from cabin pressure gauge (vscimone)
0011487: [Virtual Cockpit - Geometry/Textures] 'NORMAL' missing from overhead panel temp control panel (vscimone)
0011501: [Virtual Cockpit - Geometry/Textures] Pass oxygen guard should be safety wired (vscimone)
0011497: [Virtual Cockpit - Geometry/Textures] + missing from cargo fire panel (vscimone)
0011505: [Virtual Cockpit - Geometry/Textures] AO spots on ACP panels (vscimone)
0011495: [Virtual Cockpit - Geometry/Textures] Text on yoke is crooked (vscimone)
0011483: [Virtual Cockpit - Geometry/Textures] Aux Fuel Panel shows pasrt of the Nose Wheel Steering Panel on BBJ (vscimone)
0011446: [External Model - Liveries] Injestion Warning Decal (jbrown)
0011447: [External Model - Liveries] Gaps in Left Side Injestion Waring Line (jbrown)
0011434: [External Model - Liveries] Texture Mapping. Element Moves Depending on viewing Angle (jbrown)0011521: [External Model - Geometry] Floating bolts/nuts
PMDG 737-600 Development Update:
We have been taking a bit longer with the testing process of the 737-600 because we elected to use it as a "mule" for testing the new PMDG Lateral Flight Path model. This testing is going exceedingly well, and while it is causing the 737-600 to slide to the right on the calendar, we are just about finished and will release the 737-600 with the new lateral path model and simultaneously update that model into the 737-700 at the same time. (The 737-800 will release with it already implemented.)
The new lateral flight path model also includes entirely new logic for roll control via the autopilot flight director and yields a far more accurate and realistic result in the simulation environment. This process is currently in testing and getting a thorough beating at the hands of some experienced 737 flight crew and we are looking forward to finally rolling out out to you in this pending release.
Once the new lateral path model is in public use, we move to phase two of this project, which is to update the navigation data model that sits underneath it. Updating to use navigraph's modern format will finally unlock some of the newer derived paths such as RFP legs etc that the existing lateral path model doesn't handle quite as well as we'd like.
We are looking at some release dates for the 737-600 but I am going to keep those under wraps until we know for certain we are ready to go.
PMDG Flight Tablet for 737 MSFS Update:
In-house development testing of the new flight tablet is progressing, The team is now pulling flight data from simbrief and working through integrating chart implementation in concert with our friends at Navigraph. The entire operating environment is being expanded to give you some unique new features that a traditional "EFB" implementation cannot bring- but we'll showcase those a bit more when we get close to rolling it out. The good news is that many of the flight performance features already modeled in our previous EFB will roll quite nicely into the PMDG Flight Tablet operating environment- so the capabilities you have enjoyed in the traditional PMDG EFB dating back to 2017 will finally make their debut in MSFS once the tablet is ready for operational use.
Shouldn't be too long now before we can give you a preview.
MSFS Update 10 beta:
Earlier today Asobo dropped a beta version of SU10. We have begun to evaluate both the DC-6 and 737 against this update, but it is too early to offer any information on the topic. I include this here just to be sure it is clear that we are looking at it.
PMDG 737NGXu Update for Prepar3D:
For our Prepar3D users, we are evaluating an update for your 737NGXu install that will add the new Lateral Flight Path as well as a range of other code-side updates to the PMDG 737NGXu for Prepar3D that have derived from our MSFS efforts. This update will be limited to code changes, so it will update the core behaviors of the airplane, but not graphic/model/texture changes are planned at this time.
Okay! That is all I have for this update. Work continues on numerous fronts at a steady pace- and we are throroughly enjoying seeing the many posts showing off your flying adventures, so please do keep them coming.
Don't forget that I'll be spending some time with Jeff Turner on SkyBlue Radio this evening beginning at approximately 2300Z.
Fly safely and have a nice weekend!
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